A Great Team Wants to Make Great Games
NoPowerup is a game studio that has been released a lot of wholesome games, some of which are Lumber Empire Tycoon, Idle Success, Idle Digging Tycoon, Idle Light City, Clicker Racing, Amazing Brick, Amazing Thief, Amazing Ninja, 2 Cars, Spring Ninja and Amazing Wire,…
Founded by 5 college friends with a common passion for software products.
Gained significant success with our hyper casual games - some of which have been published by Ketchapp (Amazing Bricks, 2 Cars,...).
Acknowledged that the life-time of the hyper casual genre was usually short, wanted to enhance the lifetime of products, so as to increase revenue. Eventually spent time researching and finding a new direction.
Started to think about taking riskier opportunities. Clicker Racing was such a bold decision.
After some struggles, we released our proud achievement - Idle Light City in December, which has gained more than 15 million downloads.
Released Idle Digging Tycoon - has also had more than 20 million downloads.
More than 6 million players have downloaded our Idle Success.
Released Lumber Empire Tycoon - one of the best idle-simulation game we've ever made. More than 20 million users have played the game.
Lumber Empire Tycoon hits a new milestone: 50 million downloads!
Aim to develop games that bear deeper and more meaningful content. Moreover, unique matters are undoubtedly our priorities.
The game industry has been blooming in recent years and it will continue to explode. I believe that producing great content games comes with bringing greater profit. That is the reason why our direction is to develop games that are deep and hope we will be able to make it to the top 100 highest-grossing games in the US.
From the beginning, we have never been hesitant about challenges. We always want to take the riskier path, but of course, under much reasonable consideration. Because even if we have to face some failures, eventually we will learn lessons and enhance our performance afterwards. In the end, all we thrive to do is to expand the team slowly but surely.